Promotion Simulated 3 MCP tools
Promotion Engine
Gate promotions across environments with animated checks.
How you use it
Never promote on vibe. promote_plan first, satisfy checks, then promote_enforce. Couple with health and deployment.
Token savings
Bad promotions create the largest incident threads. A held promote is cheaper than a rollback war room.
Consistency
Same promotion gates for every agent — environments advance only with evidence.
In action
Promotion
Candidate
Build ready on staging.
Checks
Fail
Pass
Interactive demo
Promotion Idle
dev
gating…
bench
staging
prod
- ✓ unit tests
- ○ confidence ≥ 0.72
- ○ health green
- ○ user approval
Simulated behavior only — does not execute proprietary AGS engine code.
Diagram
Example usage
# MCP: promote_plan
{ "from": "staging", "to": "prod" }
# MCP: promote_enforce
{ "from": "staging", "to": "prod" } Docs →- promote_get
- promote_plan
- promote_enforce